Data Structures in RPGs: Lists
In the last article, we looked at the array data structure. This time, we will discuss lists. As we mentioned in the arrays article, in some languages, such as JavaScript, arrays and lists are the … Continue reading
In the last article, we looked at the array data structure. This time, we will discuss lists. As we mentioned in the arrays article, in some languages, such as JavaScript, arrays and lists are the … Continue reading
In RPGs (and any game), data structures are vital components of the game code. A data structure is a scheme or construct for storing, organizing, and accessing data in a game. There are many different … Continue reading
In this tutorial, we’ll discuss how to implement a text-based lottery system/game similar to the one in some of the Yo-kai Watch games. We will be doing the tutorial in Java. You’ll need some basic … Continue reading
Historically, randomization has been one of the most important factors in role-playing games (RPGs). The first computerized RPGs were heavily based on table-top RPGs, which rely on dice rolls to determine gameplay. Random factors can … Continue reading
As I mentioned in my previous post, I’ve spent time learning GDevelop game engine lately. It might seem obvious, but doing the official GDevelop tutorials has been an important part of my routine. In my … Continue reading
If you’re interested in video game development and want to learn programming, we have a new, free course available on Teachable, called “Code Your First Game.” It takes beginners from having zero coding experience to … Continue reading
The replay from our latest webinar on how to make video games is now available for viewing: Key points covered in the video: What skills are required to make a game, as well as recommended … Continue reading
Today I am excited to share a guest post from Artur Meyster, CTO of Career Karma (YC W19), an online marketplace that matches career switchers with coding bootcamps. If you are looking for a new … Continue reading
Welcome to the second entry in my game development log for my game, Brain Bouncer. If you are interested in learning more about my development process, check out the previous entry. You can check out … Continue reading
Are you taking a computer science course, studying for a programming certification, attending a code boot camp, or learning on your own? Do you need some help improving your exam and assignment grades and confidence? … Continue reading