The Importance of Randomness in RPGs

Historically, randomization has been one of the most important factors in role-playing games (RPGs). The first computerized RPGs were heavily based on table-top RPGs, which rely on dice rolls to determine gameplay.  Random factors can … Continue reading

Game Development Log: Adding Source Control in Visual Studio

Welcome to the second entry in my game development log for my game, Brain Bouncer. If you are interested in learning more about my development process, check out the previous entry. You can check out … Continue reading