I started working on a new beginner game development online course, built with React, based on the volunteer teaching work I’ve done the past few years. The plan is for it to always be free. … Continue reading
Beyond Coding: Business Thinking and Alternative Vision
See the video for this post: Beyond Coding: Business Thinking and Alternative Vision Summary: Learning programming and how to code is not just about getting a job. If there are companies and products that you don’t … Continue reading
Santa’s Present Run Web Remake Released
I mentioned in my last post that I was doing an update to Santa’s Present Run. Great news! It’s finally released! Check it out here on the GDevelop site! Share This:
Santa’s Present Run Update: Web Browser Version Coming Soon!
Back in 2014, I released my first game, Santa’s Present Run, made in Game Maker Studio. A few days ago, I started working on a remake of the game in the GDevelop game engine. This … Continue reading
Don’t Take the Cakes! Game Development Process Devlog #1
I’ve started a new devlog series. You can view it here. Share This:
Game Jam Planning Resource Pack
As part of the ongoing sets of practice game jams that we have been doing, I have started creating a free resource pack, available for download. This project contains tools and templates to help you plan … Continue reading
Practice Game Development by Entering Game Jams
This coming Monday (April 1, 2024), I will be starting a new series of game jams, to help myself and other developers practice game design and development skills. A game jam is an event in … Continue reading
RPG Design Choices: Objective Systems
Many RPGs have vast worlds to explore, with lots of quests, items, monsters, and other things to discover. So at any given time, how does the player know what to do next? Have you ever … Continue reading
Data Structures in RPGs: Stacks
In this post, we will be looking at another data type, the “stack.” A stack is an ordered collection of elements that operates on the elements in a “last in, first out” (LIFO) order. What … Continue reading
Data Structures in RPGs: Associative Arrays
Over the last few posts, we’ve discussed lists and list-like data structures, such as sets and arrays. All of these are collections of items. In this post, we’ll be talking about a new type of … Continue reading





